blendingthings
Our Best Machines Are Made Of Sunshine
blendingthings
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lilz0r:

A brainwave-controlled vibrator we built at a hardware hackathon this weekend! The harder you focus, the more intense the vibration for your partner. A focus-training sex toy that hits the right reward circuits! 
We built an iphone app that sends EEG data from the neurosky to a flask server that controls the arduino attached to a motor inserted into a hollowed-out store bought dildo from Good Vibrations. Later we also added a haptic vibration glove to provide feedback to the neurosky-wearing user about the intensity of vibration given to their partner. Now that the hackathon’s over we’re going to add bluetooth next, and look into designing our own molds. 
We ended up winning “Most Likely To Come [To Market] Tomorrow” and memberships to TechShop. So much fun! 
lilz0r:

A brainwave-controlled vibrator we built at a hardware hackathon this weekend! The harder you focus, the more intense the vibration for your partner. A focus-training sex toy that hits the right reward circuits! 
We built an iphone app that sends EEG data from the neurosky to a flask server that controls the arduino attached to a motor inserted into a hollowed-out store bought dildo from Good Vibrations. Later we also added a haptic vibration glove to provide feedback to the neurosky-wearing user about the intensity of vibration given to their partner. Now that the hackathon’s over we’re going to add bluetooth next, and look into designing our own molds. 
We ended up winning “Most Likely To Come [To Market] Tomorrow” and memberships to TechShop. So much fun! 
lilz0r:

A brainwave-controlled vibrator we built at a hardware hackathon this weekend! The harder you focus, the more intense the vibration for your partner. A focus-training sex toy that hits the right reward circuits! 
We built an iphone app that sends EEG data from the neurosky to a flask server that controls the arduino attached to a motor inserted into a hollowed-out store bought dildo from Good Vibrations. Later we also added a haptic vibration glove to provide feedback to the neurosky-wearing user about the intensity of vibration given to their partner. Now that the hackathon’s over we’re going to add bluetooth next, and look into designing our own molds. 
We ended up winning “Most Likely To Come [To Market] Tomorrow” and memberships to TechShop. So much fun! 
lilz0r:

A brainwave-controlled vibrator we built at a hardware hackathon this weekend! The harder you focus, the more intense the vibration for your partner. A focus-training sex toy that hits the right reward circuits! 
We built an iphone app that sends EEG data from the neurosky to a flask server that controls the arduino attached to a motor inserted into a hollowed-out store bought dildo from Good Vibrations. Later we also added a haptic vibration glove to provide feedback to the neurosky-wearing user about the intensity of vibration given to their partner. Now that the hackathon’s over we’re going to add bluetooth next, and look into designing our own molds. 
We ended up winning “Most Likely To Come [To Market] Tomorrow” and memberships to TechShop. So much fun! 
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nevver:

Voltaire
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dictionnaire-infernal:

Lucifer (composite devil with many heads) being judged by Christ in majesty, while the saints intercede for him. Livre de la Vigne nostre Seigneur. France, c. 1450-1470
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unwritten-soul:

mortisia:

i ❤ you

Awwwww
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cjwho:

Country House Skäne, Southern Sweden Styled by Lotta Agaton
A quaint reading corner is light and airy, featuring a plush white hammock with soft blanket and pillows and hangs dramatically from silver metal chain links–adore this juxtaposition! While adversely, an inky black room is surprisingly not at all dreary. Instead, a ceiling trim of dripping white paint contributes a stark visual graphic to this space which seems to be a shoe and accessory nook–quite gripping design!
CJWHO:  facebook  |  twitter  |  pinterest  |  subscribe
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cjwho:

Nuance by Marco-Antoine Locatelli Gifs of an amazing light and movement performance featuring dancer Lucas Boirat. The interpretative performance presents a push and pull between the human silhouette and a shape-shifting abstract energy.CJWHO:  facebook  |  twitter  |  pinterest  |  subscribe
cjwho:

Nuance by Marco-Antoine Locatelli Gifs of an amazing light and movement performance featuring dancer Lucas Boirat. The interpretative performance presents a push and pull between the human silhouette and a shape-shifting abstract energy.CJWHO:  facebook  |  twitter  |  pinterest  |  subscribe
cjwho:

Nuance by Marco-Antoine Locatelli Gifs of an amazing light and movement performance featuring dancer Lucas Boirat. The interpretative performance presents a push and pull between the human silhouette and a shape-shifting abstract energy.CJWHO:  facebook  |  twitter  |  pinterest  |  subscribe
cjwho:

Nuance by Marco-Antoine Locatelli Gifs of an amazing light and movement performance featuring dancer Lucas Boirat. The interpretative performance presents a push and pull between the human silhouette and a shape-shifting abstract energy.CJWHO:  facebook  |  twitter  |  pinterest  |  subscribe
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"

I think that an important concept to understand why does life suck so often is Kakonomics, or the weird preference for Low-quality payoffs.

Standard game-theoretical approaches posit that, whatever people are trading (ideas, services, or goods), each one wants to receive High-quality work from others. Let’s stylize the situation so that goods can be exchanged only at two quality-levels: High and Low. Kakonomics describes cases where people not only have standard preferences to receive a High-quality good and deliver a Low-quality one (the standard sucker’s payoff) but they actually prefer to deliver a Low-quality good and receive a Low-quality one, that is, they connive on a Low-Low exchange.

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Gloria Origgi (via betaknowledge)
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Landmannalaugar, Iceland.
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prostheticknowledge:

Instrumental Bodies
Prosthetic digital musical instruments create sounds based on movement and touch, designed for dance performances. Created at IDMIL, 15 minute video embedded below talks and demonstrates the project:


Researchers at the Input Devices and Music Interaction Lab at McGill University recently released a video documentary on the design and fabrication of “prosthetic digital instruments” for music and dance. These instruments are the culmination of a three-year long project in which the designers worked closely with dancers, musicians, composers and a choreographer. The goal of the project was to develop instruments that are visually striking, utilize advanced sensing technologies, and are rugged enough for extensive use in performance.
The complex, transparent shapes are lit from within, and include articulated spines, curved visors and ribcages. Unlike most computer music control interfaces, they function both as hand-held, manipulable controllers and as wearable, movement-tracking extensions to the body. Further, since the performers can smoothly attach and detach the objects, these new instruments deliberately blur the line between the performers’ bodies and the instrument being played.

More Here
prostheticknowledge:

Instrumental Bodies
Prosthetic digital musical instruments create sounds based on movement and touch, designed for dance performances. Created at IDMIL, 15 minute video embedded below talks and demonstrates the project:


Researchers at the Input Devices and Music Interaction Lab at McGill University recently released a video documentary on the design and fabrication of “prosthetic digital instruments” for music and dance. These instruments are the culmination of a three-year long project in which the designers worked closely with dancers, musicians, composers and a choreographer. The goal of the project was to develop instruments that are visually striking, utilize advanced sensing technologies, and are rugged enough for extensive use in performance.
The complex, transparent shapes are lit from within, and include articulated spines, curved visors and ribcages. Unlike most computer music control interfaces, they function both as hand-held, manipulable controllers and as wearable, movement-tracking extensions to the body. Further, since the performers can smoothly attach and detach the objects, these new instruments deliberately blur the line between the performers’ bodies and the instrument being played.

More Here
prostheticknowledge:

Instrumental Bodies
Prosthetic digital musical instruments create sounds based on movement and touch, designed for dance performances. Created at IDMIL, 15 minute video embedded below talks and demonstrates the project:


Researchers at the Input Devices and Music Interaction Lab at McGill University recently released a video documentary on the design and fabrication of “prosthetic digital instruments” for music and dance. These instruments are the culmination of a three-year long project in which the designers worked closely with dancers, musicians, composers and a choreographer. The goal of the project was to develop instruments that are visually striking, utilize advanced sensing technologies, and are rugged enough for extensive use in performance.
The complex, transparent shapes are lit from within, and include articulated spines, curved visors and ribcages. Unlike most computer music control interfaces, they function both as hand-held, manipulable controllers and as wearable, movement-tracking extensions to the body. Further, since the performers can smoothly attach and detach the objects, these new instruments deliberately blur the line between the performers’ bodies and the instrument being played.

More Here
prostheticknowledge:

Instrumental Bodies
Prosthetic digital musical instruments create sounds based on movement and touch, designed for dance performances. Created at IDMIL, 15 minute video embedded below talks and demonstrates the project:


Researchers at the Input Devices and Music Interaction Lab at McGill University recently released a video documentary on the design and fabrication of “prosthetic digital instruments” for music and dance. These instruments are the culmination of a three-year long project in which the designers worked closely with dancers, musicians, composers and a choreographer. The goal of the project was to develop instruments that are visually striking, utilize advanced sensing technologies, and are rugged enough for extensive use in performance.
The complex, transparent shapes are lit from within, and include articulated spines, curved visors and ribcages. Unlike most computer music control interfaces, they function both as hand-held, manipulable controllers and as wearable, movement-tracking extensions to the body. Further, since the performers can smoothly attach and detach the objects, these new instruments deliberately blur the line between the performers’ bodies and the instrument being played.

More Here
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My crew! So proud. 

aprilphotographsevents:

Worlds Fair at the Mint building
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Breakfast of Champions with @Sly
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Paintings from a long time ago (at Jellyfish Gallery)
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My little piece of sky (at Jellyfish Gallery)
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Woven bacon fabric for Sly’s meat curtains!